BESM, short for “Big Eyes, Small Mouth”, is a table-top RPG created with the aim to capture the feel of anime and manga in its gameplay. If you’re looking for a generic anime game, BESM will probably serve you The editing is a bit above average for an RPG, and while there are. N. BESM: ThE aniME and Manga rpg. forEword. Big Eyes, Small Mouth was born in out of a desire to play anime adventures and from a lack of any similar.
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Big Eyes, Small Mouth
Various suplements for 2nd edition added all sorts of subsystems for things like skills, and cusomised special attacks. Although the books were usually well put-together and almost always featured many full-color pages with stills from the series involved, many fans believed the information provided in certain guides was incomplete and unreliable.
It has no formal connection to BESM, but I would argue that it’s a sort of “spiritual successor” with a lot of the same feeling, but streamlined and cleaned up. For the flavor, though, the first edition was best, but I also enjoyed BESM d20 for what it brought to the d20 rules set. It might be way better than I remember it.
BESM (Big Eyes, Small Mouth) | Family | RPGGeek
If you’re group is happy with imporvisations and making rulings on the spot than you can have a great game with it.
Submit a new text post. However, that’s also out of print.
I’ve never looked much at 3e, so I can’t comment on that. The new edition features a change in the Tri-Stat game mechanic from a “roll-under” to the “roll-over and hit a target number” found in other games.
I think Second Edition was the best. Its the worst supported version but the best for doing everything with helpful sidebars on going lite on the rules and lots of content for those that want a little more crunch. That said, 2e has its strengths, and is lower crunch than 3e.
The real question here is to figure out what kind of game you’re looking to run. This has scaling issues in high powered games, pretty much once one of your attributes gets into double digits, things get kind of weird. Somebody else pointed out the fact that 3e changed to a “roll over vs. Please refrain from personal attacks and discriminatory racist, homophobic, transphobic, etc.
That’s the edition I have and like a lot, dpg I have no exposure to the older ones. BESM, at least both 2nd and 3rd editions, are perfectly fine systems. I found a copy of Tri-Stat DX that was pretty good.
Instead of publishing complete games as they had done previously, the licensed books were published as ” Ultimate Fan Guides “.
The White Wolf wiki has two entries about the game, one detailing the history game license, another the setting seed from third edition. The above image is licensed under GPL 2. Powers r;g more stringetly. The roll-under vs roll-over thing isn’t really that different, it’s just the difficulty is a penalty to the dice roll in roll-under and an inflating Target Number in roll bssm. These are supplemented by Attributes, which give the characters unique abilities.
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Welcome to Reddit, the front page of the internet. It may have been because it was too close to 2e for me to bother changing over? I can guarantee there will be rog more focused game that serves that role better.
But a lot 2e Revised scaled poorly once you started rising in power. So that’s entirely subjective. BESM isn’t really “anime” as such, it’s a generic system themed with anime-esque art and descriptions. BESM third edition was licensed and its printed stock rrpg purchased by White Wolf’s imprint Arthaus, who went on to sell the stock and keep a token subpage on their website dedicated to it for a time. Its biggest change was a reconstruction of the point system, and inversion bbesm the dice mechanic, from a roll-under to a roll-over besn.
Quite a few things which were seperate powers in 2nd edition, get replaced with a footnote of to get power X, take Power Y and apply the following customisations.
The BESM d20 version just didn’t really click with me is all, honestly.